Open development

Subnautica I am very lucky to be working for Unknown Worlds Entertainment on their upcoming underwater exploration game Subnautica. Lucky because of many reasons. For starters Subnautica is an exceptional game. Like traditional high quality games it features gorgeous graphics and a masterfully crafted world. Unlike traditional games it does not involve shooting things and killing stuff though. It is very peaceful. I am excited about that! Moreover I am lucky because my colleagues are amazing folks and I can work remotely from anywhere in the world.

subnautica2 We employ a pretty unconventional style of development where all information, all tasks, all work in progress is public. Fellow game developer Tim Keenan coined the term naked development for this. The game is far from finished. In fact there is hardly any game in the game yet. Despite that everyone can have a look at our Subnautica Trello board and see what we are doing. Furthermore by the end of October interested players will be able to access the in-development version of the game. That is a scary thought! But I am sure we will get lots of valuable feedback that will help us to make this game great.

Constructive Procedural Content

Recently I had the chance to present another microtalk at the monthly Unknown Worlds Entertainment‘s postmortem. Last time I talked about procedurally generated Zelda dungeons. This time is about constructive procedural content and how will allow us to build better games.

Robot uprising

On a slightly off-topic note there is a new member in our household nowadays. A little cheerful doomsday machine, playing joyous sounds, driving crazy and happily bumping into stuff. They call it Roomba.

Its official purpose is to clean things up and while its cleansing powers are quite limited, its effect on the overall tidiness of the apartment is astonishing. That is because we adapt. That’s right, we – the humans – adapt to the robots. Why? Well, the before mentioned Roomba makes a real mess out of the mess you left behind. You basically have to tidy up before you can make use of it.

So basically what will happen is that human environments and humankind itself will adapt to all those tiny little helpers called robots, for instance by lowering the stairs and placing navigation beacons everywhere. And while we laugh about the forthcoming robot uprising as of now, rest assured that i will happen and it will be bad. The Roomba reminds me of that fact with a certifying swirl every day.